Black WidowĪnother Mass Effect classic, the Black Widow has four shots before each reload, making it more forgiving with misses. Just make sure you’re going to hit them, because if you’re not the most accurate shooter, you’re going to have a bad time. The Isharay hits crazy hard, crushing enemies with its insane power. The Andromedan Isharay rifle is slow to fire and reload, but that’s a small trade-off for a gun that’s insanely powerful when upgraded. It’s great for a close-range blast to the chest when fired from the hip. You can also get some utility out of the Naladen against big enemies that like to close the gap and get in close on you. The Naladen fires rounds that explode on impact, which is great for tackling enemies behind cover you can’t quite get a bead on. Sniper rifles don’t always need to be accurate to be effective. Add the plasma-seeking mod and extra damage while hovering, and you can float above enemies, fire at close range, and rip organic enemies apart. It’s an automatic shotgun that can unload eight painful shots into an armored opponent before you warp away to reload. Piranha ShotgunĪn original trilogy classic, the Piranha is perfect for Vanguards who want to get up close and personal. The fire rate is a trade-off, though, so make sure you’re prepared to use that stagger to dish out more damage or to get clear of danger. It’s designed to stagger enemies, and it’s powerful enough to slow even the toughest bad guys you’ll face in Andromeda. The Ruzad is slow-firing and low-capacity, but it packs a big punch. Save your resources until you can research and build the top tier for this one to get the full effect. They fly in a bit of an arc, which takes a minute to get used to, but it means you’ve got shotgun power you can use at midrange. The Dhan unleashes a group of projectiles that stay packed during flight, making it comparatively effective at long range. This Kett shotgun is more than a simple, close-range powerhouse. The Reegar’s electrically-charged blasts also damage nearby enemies, so you’ll get a little more punch out of it against tightly grouped bad guys than a standard shotgun. This makes it great for front-line fighters who need something to make big baddies vulnerable in a hurry. The Reegar packs a punch, as all shotguns must, but it’s also handy for breaking down enemy shields. The main negative is its sponginess, making it too weak to work well on Insanity. Its excellent accuracy and ammo capacity, plus a decent rate of fire and clip size, make it the perfect weapon for whittling enemies’ health down from afar. Grenade launchers and semi-auto rifles aside, the Ghost is the only “traditional” automatic assault rifle to make our list, just beating out the powerful but inaccurate Revenant. If you’re the kind of player that wants to stay in cover and drop enemies from afar, the Valkyrie is a handy option that won’t waste your time spraying bullets. It’s an assault rifle that only fires two-round bursts, making it great for headshots and other precision work. When you want something more precise, the Valkyrie is your gun. There are actually quite a few guns that really shoot bombs in Andromeda, and that’s helpful for collateral damage when you’re shooting at Kett in cover and blasting away at the toughest enemies in the game. The Falcon isn’t just an assault rifle: It’s a grenade launcher.
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